Android(安卓)音效流程分析
16lz
2021-01-26
音效流程分析
音效事件起源
Android 平台所有view类型控件的touch,遥控器按键等事件在系统音效开启时,都可以触发按键音。音效事件流程分析
从touch事件为例,整个流程如下图所示:如图中所示,在touch事件触发后,onTouchEvent会被调用,接着performClick就会处理Click事件,
/** * Call this view's OnClickListener, if it is defined. Performs all normal * actions associated with clicking: reporting accessibility event, playing * a sound, etc. * * @return True there was an assigned OnClickListener that was called, false * otherwise is returned. */ public boolean performClick() { sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED); ListenerInfo li = mListenerInfo; if (li != null && li.mOnClickListener != null) { playSoundEffect(SoundEffectConstants.CLICK); li.mOnClickListener.onClick(this); return true; } return false; }
在performClick里面主要做了两件事,调用监听器的onClick回调和playSoundEffect,监听器的回调是在setOnClickListener中注册下来,下面主要分析playSoundEffect /** * Play a sound effect for this view. * * The framework will play sound effects for some built in actions, such as * clicking, but you may wish to play these effects in your widget, * for instance, for internal navigation. * *
The sound effect will only be played if sound effects are enabled by the user, and * {@link #isSoundEffectsEnabled()} is true. * * @param soundConstant One of the constants defined in {@link SoundEffectConstants} */ public void playSoundEffect(int soundConstant) { if (mAttachInfo == null || mAttachInfo.mRootCallbacks == null || !isSoundEffectsEnabled()) { return; } mAttachInfo.mRootCallbacks.playSoundEffect(soundConstant); }
利用成员变量mAttachInfo的mRootCallbacks回调调用另外一个音效处理函数playSoundEffect,这里找到mAttachInfo和mRootCallbacks的源头就很重要,其实每个View控件 在创建后,都会绑定到对应窗口Window,下面看一下函数dispatchAttachedToWindow void dispatchAttachedToWindow(AttachInfo info, int visibility) { //System.out.println("Attached! " + this); mAttachInfo = info; if (mOverlay != null) { mOverlay.getOverlayView().dispatchAttachedToWindow(info, visibility); } mWindowAttachCount++; // We will need to evaluate the drawable state at least once. mPrivateFlags |= PFLAG_DRAWABLE_STATE_DIRTY; if (mFloatingTreeObserver != null) { info.mTreeObserver.merge(mFloatingTreeObserver); mFloatingTreeObserver = null; } if ((mPrivateFlags&PFLAG_SCROLL_CONTAINER) != 0) { mAttachInfo.mScrollContainers.add(this); mPrivateFlags |= PFLAG_SCROLL_CONTAINER_ADDED; } performCollectViewAttributes(mAttachInfo, visibility); onAttachedToWindow(); ListenerInfo li = mListenerInfo; final CopyOnWriteArrayList listeners = li != null ? li.mOnAttachStateChangeListeners : null; if (listeners != null && listeners.size() > 0) { // NOTE: because of the use of CopyOnWriteArrayList, we *must* use an iterator to // perform the dispatching. The iterator is a safe guard against listeners that // could mutate the list by calling the various add/remove methods. This prevents // the array from being modified while we iterate it. for (OnAttachStateChangeListener listener : listeners) { listener.onViewAttachedToWindow(this); } } int vis = info.mWindowVisibility; if (vis != GONE) { onWindowVisibilityChanged(vis); } if ((mPrivateFlags&PFLAG_DRAWABLE_STATE_DIRTY) != 0) { // If nobody has evaluated the drawable state yet, then do it now. refreshDrawableState(); } needGlobalAttributesUpdate(false); }
函数开始处有mAttachInfo = info,就给mAttachInfo赋值了,继续向上索引,ViewRootImpl.performTraversals中调用host.dispatchAttachedToWindow(attachInfo, 0); 将ViewRootImpl.mAttachInfo设置下去,而此成员在ViewRootImpl构造函数中赋值。 public ViewRootImpl(Context context, Display display) { mContext = context; mWindowSession = WindowManagerGlobal.getWindowSession(); mDisplay = display; mBasePackageName = context.getBasePackageName(); mDisplayAdjustments = display.getDisplayAdjustments(); mThread = Thread.currentThread(); mLocation = new WindowLeaked(null); mLocation.fillInStackTrace(); mWidth = -1; mHeight = -1; mDirty = new Rect(); mTempRect = new Rect(); mVisRect = new Rect(); mWinFrame = new Rect(); mWindow = new W(this); mTargetSdkVersion = context.getApplicationInfo().targetSdkVersion; mViewVisibility = View.GONE; mTransparentRegion = new Region(); mPreviousTransparentRegion = new Region(); mFirst = true; // true for the first time the view is added mAdded = false; mAccessibilityManager = AccessibilityManager.getInstance(context); mAccessibilityInteractionConnectionManager = new AccessibilityInteractionConnectionManager(); mAccessibilityManager.addAccessibilityStateChangeListener( mAccessibilityInteractionConnectionManager); mAttachInfo = new View.AttachInfo(mWindowSession, mWindow, display, this, mHandler, this); mViewConfiguration = ViewConfiguration.get(context); mDensity = context.getResources().getDisplayMetrics().densityDpi; mNoncompatDensity = context.getResources().getDisplayMetrics().noncompatDensityDpi; mFallbackEventHandler = PolicyManager.makeNewFallbackEventHandler(context); mChoreographer = Choreographer.getInstance(); PowerManager powerManager = (PowerManager) context.getSystemService(Context.POWER_SERVICE); mAttachInfo.mScreenOn = powerManager.isScreenOn(); loadSystemProperties(); }
mAttachInfo = new View.AttachInfo(mWindowSession, mWindow, display, this, mHandler, this); 再看AttachInfo构造函数,如下: /** * Creates a new set of attachment information with the specified * events handler and thread. * * @param handler the events handler the view must use */ AttachInfo(IWindowSession session, IWindow window, Display display, ViewRootImpl viewRootImpl, Handler handler, Callbacks effectPlayer) { mSession = session; mWindow = window; mWindowToken = window.asBinder(); mDisplay = display; mViewRootImpl = viewRootImpl; mHandler = handler; mRootCallbacks = effectPlayer; }
mRootCallbacks 其实就是ViewRootImp的实例,这样View.playSoundEffect就进入了ViewRootImp.playSoundEffect. 音频系统接管音效控制
从ViewRootImp的函数playSoundEffect public void playSoundEffect(int effectId) { checkThread(); if (mMediaDisabled) { return; } try { final AudioManager audioManager = getAudioManager(); switch (effectId) { case SoundEffectConstants.CLICK: audioManager.playSoundEffect(AudioManager.FX_KEY_CLICK); return; case SoundEffectConstants.NAVIGATION_DOWN: audioManager.playSoundEffect(AudioManager.FX_FOCUS_NAVIGATION_DOWN); return; case SoundEffectConstants.NAVIGATION_LEFT: audioManager.playSoundEffect(AudioManager.FX_FOCUS_NAVIGATION_LEFT); return; case SoundEffectConstants.NAVIGATION_RIGHT: audioManager.playSoundEffect(AudioManager.FX_FOCUS_NAVIGATION_RIGHT); return; case SoundEffectConstants.NAVIGATION_UP: audioManager.playSoundEffect(AudioManager.FX_FOCUS_NAVIGATION_UP); return; default: throw new IllegalArgumentException("unknown effect id " + effectId + " not defined in " + SoundEffectConstants.class.getCanonicalName()); } } catch (IllegalStateException e) { // Exception thrown by getAudioManager() when mView is null Log.e(TAG, "FATAL EXCEPTION when attempting to play sound effect: " + e); e.printStackTrace(); } }
AudioManager接管音效控制权,接着AudioService的onPlaySoundEffect会被调用 private void onPlaySoundEffect(int effectType, int volume) { synchronized (mSoundEffectsLock) { onLoadSoundEffects(); if (mSoundPool == null) { return; } float volFloat; // use default if volume is not specified by caller if (volume < 0) { volFloat = (float)Math.pow(10, (float)sSoundEffectVolumeDb/20); } else { volFloat = (float) volume / 1000.0f; } if (SOUND_EFFECT_FILES_MAP[effectType][1] > 0) { mSoundPool.play(SOUND_EFFECT_FILES_MAP[effectType][1], volFloat, volFloat, 0, 0, 1.0f); } else { MediaPlayer mediaPlayer = new MediaPlayer(); try { String filePath = Environment.getRootDirectory() + SOUND_EFFECTS_PATH + SOUND_EFFECT_FILES.get(SOUND_EFFECT_FILES_MAP[effectType][0]); mediaPlayer.setDataSource(filePath); mediaPlayer.setAudioStreamType(AudioSystem.STREAM_SYSTEM); mediaPlayer.prepare(); mediaPlayer.setVolume(volFloat); mediaPlayer.setOnCompletionListener(new OnCompletionListener() { public void onCompletion(MediaPlayer mp) { cleanupPlayer(mp); } }); mediaPlayer.setOnErrorListener(new OnErrorListener() { public boolean onError(MediaPlayer mp, int what, int extra) { cleanupPlayer(mp); return true; } }); mediaPlayer.start(); } catch (IOException ex) { Log.w(TAG, "MediaPlayer IOException: "+ex); } catch (IllegalArgumentException ex) { Log.w(TAG, "MediaPlayer IllegalArgumentException: "+ex); } catch (IllegalStateException ex) { Log.w(TAG, "MediaPlayer IllegalStateException: "+ex); } } } }
sSoundEffectVolumeDb 是音效使用的音量大小值,mSoundPool.play完成音效的播放功能。
音频系统音效全局控制
/** * Plays a sound effect (Key clicks, lid open/close...) * @param effectType The type of sound effect. One of * {@link #FX_KEY_CLICK}, * {@link #FX_FOCUS_NAVIGATION_UP}, * {@link #FX_FOCUS_NAVIGATION_DOWN}, * {@link #FX_FOCUS_NAVIGATION_LEFT}, * {@link #FX_FOCUS_NAVIGATION_RIGHT}, * {@link #FX_KEYPRESS_STANDARD}, * {@link #FX_KEYPRESS_SPACEBAR}, * {@link #FX_KEYPRESS_DELETE}, * {@link #FX_KEYPRESS_RETURN}, * {@link #FX_KEYPRESS_INVALID}, * NOTE: This version uses the UI settings to determine * whether sounds are heard or not. */ public void playSoundEffect(int effectType) { if (effectType < 0 || effectType >= NUM_SOUND_EFFECTS) { return; } if (!querySoundEffectsEnabled()) { return; } //Ctv Patch Begin effectTypeForHandler = effectType; userHandler.removeCallbacks(queueRun); userHandler.postDelayed(queueRun, 20); /*IAudioService service = getService(); try { service.playSoundEffect(effectType); } catch (RemoteException e) { Log.e(TAG, "Dead object in playSoundEffect"+e); }*/ }
querySoundEffectsEnabled来查询系统是否设置开机全局按键音,而系统开启关闭按键也是通过Settings.System.SOUND_EFFECTS_ENABLED的设置来完成控制。 例如:Settings.System.putInt(mContext.getContentResolver(), Settings.System.SOUND_EFFECTS_ENABLED, 0/1) 关闭/开启
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