众所周知,Android凡是需要展示给用户看的,都包含着生命周期这个概念,例如Activity、Fragment、View等都与生命周期息息相关,在生命周期函数里,它们各自完成创建、渲染、销毁等工作。

但是一旦我们往某个生命周期函数中,加入我们自己的逻辑,若是处理不当,就有可能破坏其原有的生命周期,造成内存泄漏甚至应用崩溃等问题。

Android官方似乎也注意到了这一点,因此在Google IO 2018大会上,推出了Android Jetpack开发工具包,其中就包含了一个非常重要的生命周期组件,即本篇的主角-Lifecycle

本文篇幅较长,请大家耐心阅读。

Lifecycle是什么?

Lifecycle是一个生命周期感知组件,一般用来响应Activity、Fragment等组件的生命周期变化,并将变化通知到已注册的观察者。有助于更好地组织代码,让代码逻辑符合生命周期规范,减少内存泄漏,增强稳定性。

Lifecycle已经纳入新版本的AppCompatActivity和Fragment中了,并且Lifecycle还是Android Jetpack中其他两个组件LiveData和ViewModel的基础,意味着这个库可能将持续伴随着我们后续的开发,因此有什么理由不学习一番呢?

按照国际规范,我们先讲使用,后解析源码。

一、使用

1.添加依赖:

在app或者module目录下的build.gradle中,添加依赖:

dependencies {    ......    implementation "android.arch.lifecycle:runtime:1.1.1"    implementation "android.arch.lifecycle:extensions:1.1.1"    // 如果你使用java8开发,可以添加这个依赖,里面只有一个类    implementation "android.arch.lifecycle:common-java8:1.1.1"}

2.实现LifecycleObserver接口

public class Java7Observer implements LifecycleObserver {    private static final String TAG = Java7Observer.class.getSimpleName();    @OnLifecycleEvent(Lifecycle.Event.ON_CREATE)    public void onCreate() { Log.d(TAG, "onCreate"); }    @OnLifecycleEvent(Lifecycle.Event.ON_START)    public void onStart() { Log.d(TAG, "onStart"); }    @OnLifecycleEvent(Lifecycle.Event.ON_RESUME)    public void onResume() { Log.d(TAG, "onResume"); }    @OnLifecycleEvent(Lifecycle.Event.ON_PAUSE)    public void onPause() { Log.d(TAG, "onPause"); }    @OnLifecycleEvent(Lifecycle.Event.ON_STOP)    public void onStop() { Log.d(TAG, "onStop"); }    @OnLifecycleEvent(Lifecycle.Event.ON_DESTROY)    public void onDestroy() { Log.d(TAG, "onDestroy"); }}

首先,我们需要实现LifecycleObserver这个接口,然后在我们的方法上加上@OnLifecycleEvent注解,注解值表示该方法对应生命周期的哪个函数,这里我们把所有生命周期函数都加上了,并简单地打印了一句Log。

我想有人会问,为什么这个class要命名Java7Observer ? 没错,因为Java8中,官方推荐用另外一种方式:

public class Java8Observer implements DefaultLifecycleObserver {    private static final String TAG = Java8Observer.class.getSimpleName();    @Override    public void onCreate(@NonNull LifecycleOwner owner) { Log.d(TAG, "onCreate"); }    @Override    public void onStart(@NonNull LifecycleOwner owner) { Log.d(TAG, "onStart"); }    @Override    public void onResume(@NonNull LifecycleOwner owner) { Log.d(TAG, "onResume"); }    @Override    public void onPause(@NonNull LifecycleOwner owner) { Log.d(TAG, "onPause"); }    @Override    public void onStop(@NonNull LifecycleOwner owner) { Log.d(TAG, "onStop"); }    @Override    public void onDestroy(@NonNull LifecycleOwner owner) { Log.d(TAG, "onDestroy"); }}

理由很简单,Lifecycle源码中有一段注释:

/* ..... * 
* If you use Java 7 Language, Lifecycle events are observed using annotations. * Once Java 8 Language becomes mainstream on Android, annotations will be deprecated, so between * {@link DefaultLifecycleObserver} and annotations, * you must always prefer {@code DefaultLifecycleObserver}. *
 * ...... */

翻译一下就是:“如果你丫的用的是java7,那你就用注解呗,但是我告诉你,一旦java8上位了,你那些注解就过时了,我劝你最好用DefaultLifecycleObserver”

3.将LifecycleObserver添加到Lifecycle的观察者列表

如果你使用新版本的AppcompatActivity(>26.1.0),可以这么写:

public class MainActivity extends AppCompatActivity {    @Override    protected void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.activity_main);        // 直接调用getLifecycle(),添加Observer        getLifecycle().addObserver(new Java7Observer());        getLifecycle().addObserver(new Java8Observer());    }}

如果你的AppCompatActivity没有更新到最新,那么你需要自实现LifecycleOwner接口,并在Activity生命周期函数中分发事件

public class MainActivity extends Activity implements LifecycleOwner {    private LifecycleRegistry mLifecycleRegistry;    @Override    protected void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.activity_main);        mLifecycleRegistry = new LifecycleRegistry(this);        mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_CREATE);        mLifecycleRegistry.addObserver(new TestObserver());    }    @NonNull    @Override    public Lifecycle getLifecycle() {        return mLifecycleRegistry;    }    @Override    public void onStart() {        super.onStart();        mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_START);    }    @Override    public void onResume() {        super.onResume();        mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_RESUME);    }    @Override    public void onPause() {        mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_PAUSE);        super.onPause();    }    @Override    public void onStop() {        mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_STOP);        super.onStop();    }    @Override    public void onDestroy() {        mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_DESTROY);        super.onDestroy();    }}

ok,完事儿了,咱们跑起来看一哈,已经成功和生命周期关联上了。

能举个熟悉点的例子吗?

MVP想必大家都用过,或者听说过,View层通过Presenter层和Model层进行通信,因此Presenter层如果做了什么超出View生命周期的事,又没有及时释放内存,就会造成内存泄漏。

所以,原来的Presenter,为了响应生命周期,我们可能会这么写:

先定义所有的生命周期函数

public class MainPresenter {    public void onCreate() { }    public void onStart() { }    public void onResume() { }    public void onPause() { }    public void onStop() { }    public void onDestroy() { }}

然后再与Activity生命周期一一绑定,如果有多个类似的需要响应生命周期的类,Activity的生命周期函数就会变得非常臃肿

public class MainActivity extends AppCompatActivity {    private MainPresenter mPresenter;    @Override    protected void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.activity_main);        mPresenter = new MainPresenter();        mPresenter.onCreate();    }    @Override    protected void onResume() {        super.onResume();        mPresenter.onCreate();        // VideoPlayer.onResume();        // ...    }    @Override    protected void onStart() {        super.onStart();        mPresenter.onStart();        // VideoPlayer.onStart();        // ...    }    @Override    protected void onPause() {        super.onPause();        mPresenter.onPause();        // VideoPlayer.onPause();        // ...    }    @Override    protected void onStop() {        super.onStop();        mPresenter.onStop();        // VideoPlayer.onStop();        // ...    }    @Override    protected void onDestroy() {        super.onDestroy();        mPresenter.onDestroy();        // VideoPlayer.onDestroy();        // ...    }}

因此,Lifecycle就是为了解决这个痛点,将生命周期的响应分发到各个观察者中去,我们只需要在Activity中调用一行代码:

getLifecycle().addObserver(mPresenter);

代码量蹭蹭就下来了。诸如音视频播放、图片加载,这些吃内存大户,都应该响应生命周期,及时释放内存,否则很可能就会造成OOM。

二、知其然,还得知其所以然

在项目中引入一个库,却不懂是怎么实现的,是一件非常危险的行为,因此我们不仅要学会怎么用,还得知道其中的原理。

先看一张官方的图:

可以看到两个很显眼的单词:StateEvent,这也是贯穿整个Lifecycle的两个概念:状态和事件。

Lifecycle将Activity的生命周期函数对应成State,生命周期改变,会造成State改变,而State变化将触发Event事件,从而被LifecycleObser接收。

  • State:状态,是Lifecycle中对应Activity生命周期的一种状态标识,从图中可以看到,它有INITIALIZED、DESTROYED、CREATED、STARTED、RESUMED这5中状态。

    • INITIALIZED:对应Activity的onCreate之前的生命周期
    • DESTROYED:对应Activity的onDestroy
    • CREATED:对应Activity的onCreate到onStop之间的生命周期
    • STARTED:对应Activity的onStart到onPause之间的生命周期
    • RESUMED:对应Activity的onResume
  • Event:事件,当State发生变化时,Lifecycle会向已注册的LifecycleObserver发送事件,例如:当State从INITIALIZED变化到CREATED时,就会发出ON_CREATE事件。

因此,弄懂Lifecycle,其实也就是需要弄懂两件事:

  1. State是如何与Activity/Fragment的生命周期绑定的?
  2. Event事件是如何分发到LifecycleObserver的?

ok,带着这两个问题,我们开始看源码:

1.从AppCompatActivity的getLifecycle()开始

直接ctrl+左键跟进源码,由于AppCompatActivity继承自SupportActivity,我们发现,AppCompatActivity.getLifecycle(),最终定位在了SupportActivity.getLifecycle()方法中

public class SupportActivity extends Activity implements LifecycleOwner {    ......    private LifecycleRegistry mLifecycleRegistry = new LifecycleRegistry(this);    @Override    protected void onCreate(@Nullable Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        ReportFragment.injectIfNeededIn(this);    }    @Override    public Lifecycle getLifecycle() {        return mLifecycleRegistry;    }    ......}

不难看到:

  1. 最终getLifecycle()返回的是一个LifecycleRegistry 对象,所以所有对LifecycleObserver的操作都是由LifecycleRegistry 完成的
  2. 在onCreate()方法中,我们还看到了一个ReportFragment.injectIfNeededIn(this),先做个标记,后面再说

2.LifecycleRegistry

字面意思:生命周期登记处

这个类是Lifecycle中最重要的一个类,它是Lifecycle的子类,起着添加观察者,响应生命周期事件,分发生命周期事件的作用

public class LifecycleRegistry extends Lifecycle {    // LifecycleObserver Map,每一个Observer都有一个State    private FastSafeIterableMap mObserverMap = new FastSafeIterableMap<>();    // 当前的状态    private State mState;    // 生命周期拥有者,上述的SupportActivity继承了LifecycleOwner    private final WeakReference mLifecycleOwner;    public LifecycleRegistry(@NonNull LifecycleOwner provider) {        mLifecycleOwner = new WeakReference<>(provider);        mState = INITIALIZED;    }    /**    * 添加LifecycleObserver观察者,并将之前的状态分发给这个Observer,例如我们在onResume之后注册这个Observer,    * 该Observer依然能收到ON_CREATE事件    */    public void addObserver(@NonNull LifecycleObserver observer) {        State initialState = mState == DESTROYED ? DESTROYED : INITIALIZED;        ObserverWithState statefulObserver = new ObserverWithState(observer, initialState);        ObserverWithState previous = mObserverMap.putIfAbsent(observer, statefulObserver);        ......        // 例如:Observer初始状态是INITIALIZED,当前状态是RESUMED,需要将INITIALIZED到RESUMED之间的        // 所有事件分发给Observer        //         while ((statefulObserver.mState.compareTo(targetState) < 0                && mObserverMap.contains(observer))) {            pushParentState(statefulObserver.mState);            statefulObserver.dispatchEvent(lifecycleOwner, upEvent(statefulObserver.mState));            popParentState();            targetState = calculateTargetState(observer);        }        ......    }    /**     * 处理生命周期事件     */    public void handleLifecycleEvent(@NonNull Lifecycle.Event event) {        State next = getStateAfter(event);        moveToState(next);    }    /**     * 改变状态     */    private void moveToState(State next) {        if (mState == next) {            return;        }        mState = next;        ......        sync();        ......    }    /**     * 同步Observer状态,并分发事件     */    private void sync() {        LifecycleOwner lfecycleOwner = mLifecycleOwner.get();        if (lifecycleOwner == null) {            Log.w(LOG_TAG, "LifecycleOwner is garbage collected, you shouldn't try dispatch "                    + "new events from it.");            return;        }        while (!isSynced()) {            mNewEventOccurred = false;            // State中,状态值是从DESTROYED-INITIALIZED-CREATED-STARTED-RESUMED增大            // 如果当前状态值 < Observer状态值,需要通知Observer减小状态值,直到等于当前状态值            if (mState.compareTo(mObserverMap.eldest().getValue().mState) < 0) {                backwardPass(lifecycleOwner);            }            Entry newest = mObserverMap.newest();            // 如果当前状态值 > Observer状态值,需要通知Observer增大状态值,直到等于当前状态值            if (!mNewEventOccurred && newest != null                    && mState.compareTo(newest.getValue().mState) > 0) {                forwardPass(lifecycleOwner);            }        }        mNewEventOccurred = false;    }    /**     * 向前传递事件,对应图中的INITIALIZED -> RESUMED     * 增加Observer的状态值,直到状态值等于当前状态值     */    private void forwardPass(LifecycleOwner lifecycleOwner) {        Iterator> ascendingIterator =                mObserverMap.iteratorWithAdditions();        while (ascendingIterator.hasNext() && !mNewEventOccurred) {            Entry entry = ascendingIterator.next();            ObserverWithState observer = entry.getValue();            while ((observer.mState.compareTo(mState) < 0 && !mNewEventOccurred                    && mObserverMap.contains(entry.getKey()))) {                pushParentState(observer.mState);                // 分发状态改变事件                observer.dispatchEvent(lifecycleOwner, upEvent(observer.mState));                popParentState();            }        }    }    /**     * 向后传递事件,对应图中的RESUMED -> DESTROYED     * 减小Observer的状态值,直到状态值等于当前状态值     */    private void backwardPass(LifecycleOwner lifecycleOwner) {        Iterator> descendingIterator =                mObserverMap.descendingIterator();        while (descendingIterator.hasNext() && !mNewEventOccurred) {            Entry entry = descendingIterator.next();            ObserverWithState observer = entry.getValue();            while ((observer.mState.compareTo(mState) > 0 && !mNewEventOccurred                    && mObserverMap.contains(entry.getKey()))) {                Event event = downEvent(observer.mState);                // 分发状态改变事件                pushParentState(getStateAfter(event));                observer.dispatchEvent(lifecycleOwner, event);                popParentState();            }        }    }}

我们再看看新版AppCompatActivity是如何将事件分发给LifecycleRegistry的,还记得SupportActivity中有这么一段逻辑吗:

public class SupportActivity extends Activity implements LifecycleOwner {    @Override    protected void onCreate(@Nullable Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        ReportFragment.injectIfNeededIn(this);    }}

我们看看ReportFragment是什么

3.ReportFragment

public class ReportFragment extends Fragment {    public static void injectIfNeededIn(Activity activity) {        android.app.FragmentManager manager = activity.getFragmentManager();        if (manager.findFragmentByTag(REPORT_FRAGMENT_TAG) == null) {            manager.beginTransaction().add(new ReportFragment(), REPORT_FRAGMENT_TAG).commit();            manager.executePendingTransactions();        }    }    @Override    public void onStart() {        super.onStart();        dispatchStart(mProcessListener);        dispatch(Lifecycle.Event.ON_START);    }    // ...... 其他生命周期也是同样调用了dispatch(Lifecycle.Event.xxx)分发事件    @Override    public void onPause() {        super.onPause();        dispatch(Lifecycle.Event.ON_PAUSE);    }    private void dispatch(Lifecycle.Event event) {        Activity activity = getActivity();        if (activity instanceof LifecycleRegistryOwner) {            ((LifecycleRegistryOwner) activity).getLifecycle().handleLifecycleEvent(event);            return;        }        if (activity instanceof LifecycleOwner) {            Lifecycle lifecycle = ((LifecycleOwner) activity).getLifecycle();            if (lifecycle instanceof LifecycleRegistry) {                ((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);            }        }    }}

可以看到,SupportActivity添加了一个没有页面的ReportFragment,在ReportFragment的生命周期函数中,调用了LifecycleRegistry.handleLifecycleEvent()方法来分发生命周期事件。用一张图总结一下就是:

AppCompatActivity中添加了一个ReportFragment,其生命周期变化时,调用
LifecycleRegistry.handleLifecycleEvent()方法通知LifecycleRegistry改变状态,
LifecycleRegistry内部调用moveToState()改变状态,
并调用每个LifecycleObserver.onStateChange()方法通知生命周期变化。

  • 为什么不直接在SupportActivity的生命周期函数中给Lifecycle分发生命周期事件,而是要加一个Fragment呢?

因为不是所有的页面都继承AppCompatActivity,为了兼容非AppCompatActivity,所以封装一个同样具有生命周期的Fragment来给Lifecycle分发生命周期事件。

  • 那我们不继承新版本AppCompatActivity时,Lifecycle是如何通过ReportFragment来分发生命周期事件的呢?

这里我们直接使用AndroidStudio强大的搜索功能,alt+F7搜索ReportFragment的调用者,我们发现:除了SupportActivity以外,还有两个地方使用到了ReportFragment:LifecycleDispatcherProcessLifecycleOwner

4.LifecycleDispatcher

字面意思:生命周期分发者

class LifecycleDispatcher {    static void init(Context context) {        ((Application) context.getApplicationContext())            .registerActivityLifecycleCallbacks(new DispatcherActivityCallback());    }    /**     * 给所有子Fragment设置State     */    private static void markState(FragmentManager manager, State state) {        Collection fragments = manager.getFragments();        if (fragments == null) {            return;        }        for (Fragment fragment : fragments) {            if (fragment == null) {                continue;            }            markStateIn(fragment, state);            if (fragment.isAdded()) {                markState(fragment.getChildFragmentManager(), state);            }        }    }    private static void markStateIn(Object object, State state) {        if (object instanceof LifecycleRegistryOwner) {            LifecycleRegistry registry = ((LifecycleRegistryOwner) object).getLifecycle();            registry.markState(state);        }    }    // 通过注册Application.registerActivityLifecycleCallbacks来获取Activity的生命周期回调    static class DispatcherActivityCallback extends EmptyActivityLifecycleCallbacks {            @Override            public void onActivityCreated(Activity activity, Bundle savedInstanceState) {                if (activity instanceof FragmentActivity) {                    ((FragmentActivity) activity).getSupportFragmentManager()                            .registerFragmentLifecycleCallbacks(mFragmentCallback, true);                }                // 给每个Activity添加ReportFragment                ReportFragment.injectIfNeededIn(activity);            }            @Override            public void onActivityStopped(Activity activity) {                if (activity instanceof FragmentActivity) {                    markState((FragmentActivity) activity, CREATED);                }            }            @Override            public void onActivitySaveInstanceState(Activity activity, Bundle outState) {                if (activity instanceof FragmentActivity) {                    markState((FragmentActivity) activity, CREATED);                }            }        }}

可以看到LifecycleDispatcher是通过注册Application.registerActivityLifecycleCallbacks来监听Activity的生命周期回调的。

  • 在onActivityCreated()中添加ReportFragment,将Activity的生命周期交给ReportFragment去分发给LifecycleRegistry
  • 在onActivityStopped()以及onActivitySaveInstanceState()中,将Activity及其所有子Fragment的State置为CREATED

5.ProcessLifecycleOwner

字面意思:线程生命周期拥有者

public class ProcessLifecycleOwner implements LifecycleOwner {    public static LifecycleOwner get() { return sInstance; }    static void init(Context context) {        sInstance.attach(context);    }    void activityResumed() {        mResumedCounter++;        if (mResumedCounter == 1) {            if (mPauseSent) {                mRegistry.handleLifecycleEvent(Lifecycle.Event.ON_RESUME);                mPauseSent = false;            } else {                mHandler.removeCallbacks(mDelayedPauseRunnable);            }        }    }    void activityPaused() {        mResumedCounter--;        if (mResumedCounter == 0) {            mHandler.postDelayed(mDelayedPauseRunnable, TIMEOUT_MS);        }    }    private ActivityInitializationListener mInitializationListener = new ActivityInitializationListener() {        @Override        public void onCreate() {}        @Override        public void onStart() {            activityStarted();        }        @Override        public void onResume() {            activityResumed();        }    };    void attach(Context context) {        mHandler = new Handler();        mRegistry.handleLifecycleEvent(Lifecycle.Event.ON_CREATE);        Application app = (Application) context.getApplicationContext();        app.registerActivityLifecycleCallbacks(new EmptyActivityLifecycleCallbacks() {            @Override            public void onActivityCreated(Activity activity, Bundle savedInstanceState) {                ReportFragment.get(activity).setProcessListener(mInitializationListener);            }            @Override            public void onActivityPaused(Activity activity) {                activityPaused();            }            @Override            public void onActivityStopped(Activity activity) {                activityStopped();            }        });    }}

根据官方注释,我们可以了解到:

  • ProcessLifecycleOwner是用来监听Application生命周期的,因此它只会分发一次ON_CREATE事件,并且不会分发ON_DESTROY事件。
  • ProcessLifecycleOwner在Activity的onResume和onStop方法中都采用了Handle.postDelayed()方法,是为了处理Activity重建时比如横竖屏幕切换时,不会发送事件。
  • ProcessLifecycleOwner一般用来判断应用是在前台还是后台。但由于使用了Handle.postDelayed(),因此这个判断不是即时的,有默认700ms的延迟。
  • ProcessLifecycleOwner与LifecycleDispatcher一样,都是通过注册Application.registerActivityLifecycleCallbacks来监听Activity的生命周期回调,来给每个Activity添加ReportFragment的。

那么问题又来了,ProcessLifecycleOwner和LifecycleDispatcher两个类是在哪里初始化呢?

从源码中我们看到,他们的入口都是init(Context),继续搜索源码,我们发现:

public class ProcessLifecycleOwnerInitializer extends ContentProvider {    @Override    public boolean onCreate() {        LifecycleDispatcher.init(getContext());        ProcessLifecycleOwner.init(getContext());        return true;    }    // ......}AndroidManifest.xml"http://schemas.android.com/apk/res/android">  ......  "android.arch.lifecycle.ProcessLifecycleOwnerInitializer"    android:authorities="me.baron.achitecturelearning.lifecycle-trojan"    android:exported="false"    android:multiprocess="true" />

了然,Lifecycle自动在我们的AndroidManifest.xml中添加了一个ContentProvider,用于初始化ProcessLifecycleOwnerLifecycleDispatcher,这么做的好处是,不需要我们在Application中显示调用,不需要我们写一行代码。

总结

回到我们最初的两个问题:

  • State是如何与Activity/Fragment的生命周期绑定的?

在Activity中添加一个ReportFragment(如果你的Activity继承AppCompatActivity,
会在父类的onCreate()中添加ReportFragment,否则由LifecycleDispatcher添加),
ReportFragment生命周期函数中调用LifecycleRegistry.handleLifecycleEvent()方法改变State

  • Event事件是如何分发到LifecycleObserver的?

LifecycleRegistry在收到handleLifecycleEvent()后,
内部调用moveToState()方法,改变State值,每一次State值改变,都会调用
LifecycleObserver.onStateChanged()方法将Event分发到LifecycleObserver


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