Android(安卓)Handler.removeMessage移除所有postDelayed的问题
Android Handler.removeMessage暗坑
在Android开发中,Handler的使用应该是比较多的,可以用它在UI线程中进行操作,也可以很方便的使用delay延时动作。
Handler的延时操作分两种:
1.延时执行一个可运行任务
- Handler.postDelayed(runnable, 10000)
2.延时发送一条Message消息
- Handler.sendEmptyMessageDelayed(0, 10000)
今天开发中遇到一个诡异的问题,handler.removeMessage(0)把所有的延时执行可运行任务都移除掉了,按照这个api的注释来看,应该是移除指定msg.what的延时消息才对。为什么会把其他的可执行任务都移除掉了?
接下来我们来创建一个自定义Handler
class MyHandler extends Handler{ @Override public void handleMessage(Message msg) { super.handleMessage(msg); Log.d(TAG, "handleMessage: "+msg.what); }}
然后再创建两个自定义Runnable
Runnable runnable1 = new Runnable() { @Override public void run() { Log.d(TAG, "run: 1"); }};Runnable runnable2 = new Runnable() { @Override public void run() { Log.d(TAG, "run: 2"); }};
然后开始执行handler的操作
MyHandler handler = new MyHandler();handler.postDelayed(runnable1,2000);handler.postDelayed(runnable2,2000);handler.sendEmptyMessageDelayed(0,2000);handler.sendEmptyMessageDelayed(1,2000);handler.sendEmptyMessageDelayed(2,2000);handler.removeMessages(0);
最后看一下打印出来的log
D/MainActivity: handleMessage: 1D/MainActivity: handleMessage: 2
可以看到只有1和2两条延时发送的Message打印出来了,另外3个延时操作全部被取消掉,这里面果然有坑
那只有看看源码到底是怎么回事了
/** * Remove any pending posts of messages with code 'what' that are in the * message queue. */public final void removeMessages(int what) { mQueue.removeMessages(this, what, null);}/** * Remove any pending posts of messages with code 'what' and whose obj is * 'object' that are in the message queue. If object is null, * all messages will be removed. */public final void removeMessages(int what, Object object) { mQueue.removeMessages(this, what, object);}
看到源码中实际调用了api的mQueue.removeMessages
,并且注释中解释了参数的作用,移除指定msg.what的消息,如果指定了object对象并且该object存在消息队列中则只移除该object。如果object是null,则移除消息队列中所有msg.what等于what参数的消息。
看这段api的注释,好像并没有什么问题,继续查找Handler.postDelayed
的源码
/** * Causes the Runnable r to be added to the message queue, to be run * after the specified amount of time elapses. * The runnable will be run on the thread to which this handler * is attached. * The time-base is {@link android.os.SystemClock#uptimeMillis}. * Time spent in deep sleep will add an additional delay to execution. * * @param r The Runnable that will be executed. * @param delayMillis The delay (in milliseconds) until the Runnable * will be executed. * * @return Returns true if the Runnable was successfully placed in to the * message queue. Returns false on failure, usually because the * looper processing the message queue is exiting. Note that a * result of true does not mean the Runnable will be processed -- * if the looper is quit before the delivery time of the message * occurs then the message will be dropped. */public final boolean postDelayed(Runnable r, long delayMillis){ return sendMessageDelayed(getPostMessage(r), delayMillis);}/** * Enqueue a message into the message queue after all pending messages * before (current time + delayMillis). You will receive it in * {@link #handleMessage}, in the thread attached to this handler. * * @return Returns true if the message was successfully placed in to the * message queue. Returns false on failure, usually because the * looper processing the message queue is exiting. Note that a * result of true does not mean the message will be processed -- if * the looper is quit before the delivery time of the message * occurs then the message will be dropped. */public final boolean sendMessageDelayed(Message msg, long delayMillis){ if (delayMillis < 0) { delayMillis = 0; } return sendMessageAtTime(msg, SystemClock.uptimeMillis() + delayMillis);}
可以看到postDelayed内部调用了sendMessageDelayed方法!也就是说postDelayed的本质也是使Handler发送Message消息。而Message对象的创建则在getPostMessage(r)
方法中。继续往下看
private static Message getPostMessage(Runnable r) { Message m = Message.obtain(); m.callback = r; return m;}
public final class Message implements Parcelable { public int what; ... /** Constructor (but the preferred way to get a Message is to call {@link #obtain() Message.obtain()}). */ public Message() { } ... /** * Return a new Message instance from the global pool. Allows us to * avoid allocating new objects in many cases. */ public static Message obtain() { synchronized (sPoolSync) { if (sPool != null) { Message m = sPool; sPool = m.next; m.next = null; m.flags = 0; // clear in-use flag sPoolSize--; return m; } } return new Message(); }}
getPostMessage
方法通过Message.obtain()
获得了一个Message对象,并且把可运行任务绑定到message.callback中。通过上面Message源码注释可以了解,obtain()会从Message池中返回一个新的Message对象,再看Message的构造方法,空空如也。
所以问题找到了,一个新的Message对象,它的what变量默认为0!
这就解释了为什么handler.removeMessage(0)会把所有可执行任务都移除掉。
避开removeMessage暗坑方法:
1.自定义handler处理的msg.what消息不要使用默认值0
2.同一个handler不要同时使用postDelayed()和postMessageDelayed()两个方法
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