2011.06.08——— android 1.6 launcher研究之launcher的左右滑动
16lz
2022-07-23
[转]http://lipeng88213.iteye.com/blog/1073463
ScrollLayout.java
Java代码
package com.lp; import android.content.Context; import android.graphics.Canvas; import android.util.AttributeSet; import android.util.Log; import android.view.MotionEvent; import android.view.VelocityTracker; import android.view.View; import android.view.ViewConfiguration; import android.view.ViewGroup; import android.widget.Scroller; /** * 仿Launcher中的WorkSapce,可以左右滑动切换屏幕的类 */ public class ScrollLayout extends ViewGroup { private static final String TAG = "ScrollLayout"; private Scroller mScroller; private VelocityTracker mVelocityTracker; private int mCurScreen; private int mDefaultScreen = 0; private static final int TOUCH_STATE_REST = 0; private static final int TOUCH_STATE_SCROLLING = 1; private static final int SNAP_VELOCITY = 600; private int mTouchState = TOUCH_STATE_REST; private int mTouchSlop; private float mLastMotionX; private float mLastMotionY; public ScrollLayout(Context context, AttributeSet attrs) { this(context, attrs, 0); // TODO Auto-generated constructor stub } public ScrollLayout(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); // TODO Auto-generated constructor stub mScroller = new Scroller(context); //默认显示第一屏 mCurScreen = mDefaultScreen; mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop(); } @Override protected void onLayout(boolean changed, int l, int t, int r, int b) { // TODO Auto-generated method stub if (changed) { int childLeft = 0; final int childCount = getChildCount(); for (int i=0; i<childCount; i++) { final View childView = getChildAt(i); if (childView.getVisibility() != View.GONE) { final int childWidth = childView.getMeasuredWidth(); childView.layout(childLeft, 0, childLeft+childWidth, childView.getMeasuredHeight()); childLeft += childWidth; //很明显 0 - 320 | 320 - 640 | 640 - 960 ...(假设屏幕宽320) } } } } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { Log.e(TAG, "onMeasure"); super.onMeasure(widthMeasureSpec, heightMeasureSpec); final int width = MeasureSpec.getSize(widthMeasureSpec); final int widthMode = MeasureSpec.getMode(widthMeasureSpec); if (widthMode != MeasureSpec.EXACTLY) { throw new IllegalStateException("ScrollLayout only canmCurScreen run at EXACTLY mode!"); } final int heightMode = MeasureSpec.getMode(heightMeasureSpec); if (heightMode != MeasureSpec.EXACTLY) { throw new IllegalStateException("ScrollLayout only can run at EXACTLY mode!"); } // The children are given the same width and height as the scrollLayout final int count = getChildCount(); for (int i = 0; i < count; i++) { getChildAt(i).measure(widthMeasureSpec, heightMeasureSpec); } // Log.e(TAG, "moving to screen "+mCurScreen); //x坐标 y坐标 //移动到第几屏 scrollTo(mCurScreen * width, 0); } /** * According to the position of current layout * scroll to the destination page. * 判断滑动的位置 * 如果大于当前屏中间的位置 则换屏 * 否则 仍然是这个屏 * getScrollX x方向的偏移量 */ public void snapToDestination() { final int screenWidth = getWidth(); //判断 final int destScreen = (getScrollX()+ screenWidth/2)/screenWidth; snapToScreen(destScreen); } public void snapToScreen(int whichScreen) { // get the valid layout page whichScreen = Math.max(0, Math.min(whichScreen, getChildCount()-1)); if (getScrollX() != (whichScreen*getWidth())) { final int delta = whichScreen*getWidth()-getScrollX(); //开始滚动 //x,y,x方向移动量,y方向移动量,滚动持续时间,负数往左滚 mScroller.startScroll(getScrollX(), 0, delta, 0, Math.abs(delta)*2); mCurScreen = whichScreen; invalidate(); // Redraw the layout } } public void setToScreen(int whichScreen) { whichScreen = Math.max(0, Math.min(whichScreen, getChildCount()-1)); mCurScreen = whichScreen; scrollTo(whichScreen*getWidth(), 0); } public int getCurScreen() { return mCurScreen; } //只有当前LAYOUT中的某个CHILD导致SCROLL发生滚动,才会致使自己的COMPUTESCROLL被调用 @Override public void computeScroll() { // TODO Auto-generated method stub Log.e(TAG,"computeScroll"); //如果返回true,表示动画还没有结束 //因为前面startScroll,所以只有在startScroll完成时 才会为false if (mScroller.computeScrollOffset()) { Log.e(TAG, mScroller.getCurrX()+"======"+mScroller.getCurrY()); //产生了动画效果 每次滚动一点 scrollTo(mScroller.getCurrX(), mScroller.getCurrY()); postInvalidate(); } } @Override public boolean onTouchEvent(MotionEvent event) { // TODO Auto-generated method stub Log.e(TAG,"onTouchEvent start"); if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(event); final int action = event.getAction(); final float x = event.getX(); final float y = event.getY(); switch (action) { case MotionEvent.ACTION_DOWN: Log.e(TAG, "event down! "+mScroller.isFinished()); //如果屏幕的滚动动画没有结束 你就按下了 就结束动画 if (!mScroller.isFinished()){ mScroller.abortAnimation(); } mLastMotionX = x; break; case MotionEvent.ACTION_MOVE: Log.e(TAG, "event move!"); //取得偏移量 int deltaX = (int)(mLastMotionX - x); Log.e(TAG,"detaX: "+deltaX); mLastMotionX = x; //x方向的偏移量 y方向的偏移量 scrollBy(deltaX, 0); break; case MotionEvent.ACTION_UP: Log.e(TAG, "event : up"); // if (mTouchState == TOUCH_STATE_SCROLLING) { final VelocityTracker velocityTracker = mVelocityTracker; velocityTracker.computeCurrentVelocity(1000); int velocityX = (int) velocityTracker.getXVelocity(); Log.e(TAG, "velocityX:"+velocityX); if (velocityX > SNAP_VELOCITY && mCurScreen > 0) { // Fling enough to move left Log.e(TAG, "snap left"); snapToScreen(mCurScreen - 1); } else if (velocityX < -SNAP_VELOCITY && mCurScreen < getChildCount() - 1) { // Fling enough to move right Log.e(TAG, "snap right"); snapToScreen(mCurScreen + 1); } else { //一般都掉用这个 snapToDestination(); } if (mVelocityTracker != null) { mVelocityTracker.recycle(); mVelocityTracker = null; } // } mTouchState = TOUCH_STATE_REST; break; case MotionEvent.ACTION_CANCEL: mTouchState = TOUCH_STATE_REST; break; } return true; } //这个感觉没什么作用 不管true还是false 都是会执行onTouchEvent的 因为子view里面onTouchEvent返回false了 @Override public boolean onInterceptTouchEvent(MotionEvent ev) { // TODO Auto-generated method stub Log.e(TAG, "onInterceptTouchEvent-slop:"+mTouchSlop); final int action = ev.getAction(); if ((action == MotionEvent.ACTION_MOVE) && (mTouchState != TOUCH_STATE_REST)) { return true; } final float x = ev.getX(); final float y = ev.getY(); switch (action) { case MotionEvent.ACTION_MOVE: Log.e(TAG,"onInterceptTouchEvent move"); final int xDiff = (int)Math.abs(mLastMotionX-x); if (xDiff>mTouchSlop) { mTouchState = TOUCH_STATE_SCROLLING; } break; case MotionEvent.ACTION_DOWN: Log.e(TAG,"onInterceptTouchEvent down"); mLastMotionX = x; mLastMotionY = y; Log.e(TAG,mScroller.isFinished()+""); mTouchState = mScroller.isFinished()? TOUCH_STATE_REST : TOUCH_STATE_SCROLLING; break; case MotionEvent.ACTION_CANCEL: case MotionEvent.ACTION_UP: Log.e(TAG,"onInterceptTouchEvent up or cancel"); mTouchState = TOUCH_STATE_REST; break; } Log.e(TAG,mTouchState+"===="+TOUCH_STATE_REST); return mTouchState != TOUCH_STATE_REST; } }
main.xml
Java代码
<?xml version="1.0" encoding="utf-8"?> <com.lp.ScrollLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/ScrollLayoutTest" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:background="#FF00" android:layout_width="fill_parent" android:layout_height="fill_parent"></LinearLayout> <FrameLayout android:background="#F0F0" android:layout_width="fill_parent" android:layout_height="fill_parent"></FrameLayout> <FrameLayout android:background="#F00F" android:layout_width="fill_parent" android:layout_height="fill_parent"> </FrameLayout> <LinearLayout android:background="#FF00" android:layout_width="fill_parent" android:layout_height="fill_parent"> <Button android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Button1" /> </LinearLayout> <LinearLayout android:layout_width="wrap_content" android:layout_height="wrap_content"> <Button android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Button2" /> </LinearLayout> </com.lp.ScrollLayout>
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